![]() ![]() Not much of the original house is actually shown in the original film, meaning the teams had to think of what those hidden rooms would be like. The basement also demonstrates the creative liberties Gun Interactive and Sumo Digital had to take. Sprinting around is a good way to get disemboweled and crouch walking around more naturally lets players play along with the horror movie “fantasy” of being hunted. The basement is draped in shadow and cover, which both emphasize that staying hidden will be key to surviving from here on out. This first phase is a fitting microcosm of the game’s strengths because of its focus on sneaking and overall layout. There are many ways to slither and slide through the many crevices and holes down there, but even though Leatherface is outnumbered in this early stage and too tanky to crawl around, it’s incredibly unnerving to hear his chainsaw revving as he stalks around. Leatherface, however, is down in that dark, dirty basement and is where the first form of tension comes in. This feeding time is what keeps them busy long enough for the captive survivors to work their way up to the ground floor of the house. ![]() But instead of feeding good ol’ peepaw his horse pills, they’re pouring blood in his mouth, something that keeps his crusty ass alive. The Cook and Hitchhiker are, on the other hand, upstairs in the “nicer” levels of the house busy feeding the ominous Grandpa Sawyer. Matches even start out in a unique manner, as the four survivors have to wiggle their way out of their cells locked away in the foreboding basement near Leatherface’s corpse-ridden lair. It’s seemingly a small change, but it’s one that tweaks the dynamic of this increasingly crowded genre and gives this game a human-faced mask of its own. Whereas Predator: Hunting Grounds and Friday the 13th: The Game pit their titular killers against a handful of humans, The Texas Chain Saw Massacre is a team-based affair, of which Leatherface is only one part of. ![]() The Predator and Jason hunt alone, but not Leatherface. ![]()
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